When I first approach a game like this, I don't expect a complicated military simulator. Real War: Not Fake is much more of a quick-action arcade game. You are constantly making small decisions while your army moves forward.
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The important question is usually which path gives you the better result and whether you can survive long enough to reach the next section. It is simple enough to understand almost immediately, but that simplicity is also part of its appeal.
The controls are another reason I can see myself coming back to it. You don't have to spend several minutes learning complicated buttons or memorizing dozens of commands. The basic movement is built around swiping or moving from side to side, allowing you to concentrate on avoiding threats and choosing useful gates. The result is a game that works particularly well when I only have a few minutes to spare.
The army itself is one of the most entertaining parts. Watching the number of soldiers and the stream of bullets increase gives the game that satisfying sense of escalation that these games are designed around. A relatively weak starting force can eventually become a much more powerful group after enough upgrades. There is something inherently satisfying about watching a previously difficult obstacle become manageable because your firepower has finally caught up with it.
That brings me to one of the most important resources in Real War: Not Fake: Gems, sometimes referred to as Diamonds depending on the game's terminology or platform presentation. These premium-style resources are particularly useful because they can be connected to optional boosts and purchases that can speed up progression.